Updated 18 April 2003.

True Grit [General]

Your enemies don’t scare you.
Prerequisite: Will save of +6 or higher.
Benefit: You gain a +4 circumstance bonus to resist Bluff, Gather Information and Intimidate attempts against you by an enemy of your choice. You must choose this enemy when you take the feat. An enemy must be an individual or a particular group of people. An enemy might be the clerics of a given deity or the ruler or a specific place. The Red Wizards of Thay and the king of Cormyr are acceptable enemies for the purposes of this feat. General classes of characters, such as pirates, monks or elves are too broad to be acceptable enemies. Your DM will determine whether your choice of an enemy for this feat is acceptable.
Special: You may take this feat multiple times, but its effects do not stack. You must choose a new enemy each time you take the feat.

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By R. Scott Rogers (scott@madforjam.com)

Released under the OGL and d20. Free to distribute.

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